eMagin reports strong preliminary Q4 2017 results and a strong backlog into 2018
OLED microdisplay maker eMagin reported its preliminary financial results for Q4 2017. Revenues are expected to be between $6.2 million to $6.4 million - a 35% to 39% increase from Q4 2016 and up 44% to 49% from Q3 2017. The company's backlog for 2018 is $9.8 million - an increase of 53% compared to the backlog entering 2017.
eMagin says that the improvement in preliminary revenues reflects both the expected pickup in military demand as well as contributions from commercial projects. At the end of 2017 the company had $3.5 million in cash and equivalents and had a revolving credit loan balance of $4.0 million.
eMagin signs an agreement with a US-based chipmaker to support its consumer VR/AR OLED microdisplay scale-up
OLED microdisplay maker eMagin announced that it has signed an agreement with a U.S.-based chipmaker to support mass production of its OLED microdisplays for the consumer AR and VR markets. eMagin did not name its new partner, but it did say that this agreement will help it meet the cost requirements of the high volume consumer segment.
eMagin's new partner will provide backplane and interface design support required by eMagin's customers. eMagin is focused on its 2K direct-patterning OLED microdisplays for the VR and AR consumer markets. The company already signed up several customers, here is the latest agreement announced two months ago.
eMagin reports its financial results for Q3 2017
OLED microdisplay maker eMagin reported its financial results for Q3 2017. Revenues in the third quarter were $4.3 million, the same as in Q3 2016. Net loss was $3 million in the quarter. As of September 30, eMagin had $2 million in cash and equivalents and a borrowing availability of $3.7 million.
The results were disappointing, in part due to a manufacturing issue that have since been resolved, according to eMagin. The company says it has experienced a heightened level of activity in the third quarter, both in its commercial initiatives as well as its military programs.
eMagin signed a development and licensing agreement with a tier-one CE company
OLED microdisplay maker eMagin announced that it has signed a development and licensing agreement with a tier-one consumer electronics company permitting it to use eMagin technology, specifically its direct-patterned OLED microdisplays.
eMagin says that this is a major step towards the commercialization of the company's proprietary OLED microdisplay technology. It seems that according to the agreement the Tier-One CE company will only pay eMagin licensing revenues if and when it decides to commercialize its microdisplays.
Updates on eMagin's BlazeTorch OLED nightvision goggles
eMagin announced its BlazeTorch consumer sports enthusiast OLED night-vision goggles back in November 2016, with aims to release it by the end of 2017 for $999. According to the very-enthusiastic review below, the BlazeTorch is excellent - but eMagin hiked the price up to $1,699.
The BlazeTorch started shipping in 2017, although it is no longer available. The Price was supposed to be $999 but some reports suggest eMagin is increasing the price to $1,699. Hopefully eMagin will start shipping it again and we will update if and when they do.
eMagin reports its financial results for Q2 2017
OLED microdisplay maker eMagin reported its financial results for Q2 2017. Revenues in the quarter were $5.3 million (down from $5.5 million in Q2 2016) and the net loss was $2.3 million (up slightly from $2.2 million in Q2 2016).
At the end of the quarter, eMagin had $4.9 million in cash and equivalents. eMagin is focused on expanding its presence in military programs, advancing discussions with major consumer electronics companies for VR/AR products and progressing with finding high-volume production partners.
Business Korea says Google aims to invest in LGD to secure VR OLED display capacity
Business Korea reports that LG Display is in talks with Google regarding a large investment in LGD's OLED facilities towards the development and production of VR displays. BK says the investment will amount of hundreds of billions of Won (equivalent to hundreds of millions USD).
The report is somewhat confusing, though. On the one had it says that Google is interested in OLED microdisplays, and on the other it says that LG will produce the displays in its existing flexible AMOLED lines, which use a different technology than microdisplays (which are produced on Silicon).
Google and a leading OLED maker are developing a next-gen OLED VR display
Google's VR vice president, Clay Bavor, revealed that Google has partnered with "one of the leading OLED makers" on a secret project to develop a high-end VR display. The OLED display will support a resolution of 20 million pixels per eye.
This is a very high resolution - a 4K display has 8.3 million pixels, so it means 2.5X the number of pixels in a 4K display. It terms of display density (which depends on the panel size of course, which we assume to be around 3.5"), this could be around 1,800 PPI.
eMagin raises $6.6 million in an underwritten offering
OLED microdisplay maker eMagin announced that it is set to raise $6.6 million in an underwritten offering. eMagin will sell shares and warrants to a single institutional investor and to Stillwater LLC. The shares are priced at $2 and the warrants have an exercise price of $2.45 (the current eMagin share price is $2.5).
eMagin is currently losing money, and at the end of the previous quarter had only $3.8 million in cash and equivalents. eMagin is looking to increase production capacity as it enters the consumer display market and is seeking a production partner.
Oculus demonstrates a focal surface display prototype using eMagin's WUXGA OLED microdisplays
Oculus developed a new way to improve extended focus depth issues with VR HMDs. The so-called focal surface display augments a regular HMD setup by using a spatially programmable focusing element placed between the eyepiece and the underlying color display.
Oculus's prototype unit uses an eMagin WUXGA (1920Ã1200) 60 Hz color microOLED display. Oculus is currently using SDC's AMOLED displays in its commercial HMDs. It is great to see the company experimenting with microOLED displays as well, even if these are just prototypes at this stage.
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