As a VR platform, the system will stack up against the highest-end headsets. It has higher pixel density than any VR system currently on the market, absolutely no screen-door effect, with head-tracker latency of 1 millisecond (ms). It also has low-persistence OLED displays with up to 120 fps and high contrast. http://www.businesswire.com/news/home/20160601006256/en/ODG-OTOY-Join-Forces-Create-Uncompromising-Platform
“Project Horizon” is expected to bring not one, but two jumps in resolution to an estimated ‘2K per eye’ . http://vrworld.com/2016/06/03/project-horizon-ultimate-mixed-reality-headset/